Select Page

To share your areas of discipline and genre expertise, please complete and submit this form by 5pm on Friday, April 19th.

Need a definition of genre? Hover over the a word on the right.

 

  • AnimationA dynamic visual project that creates the illusion of movement through a series of photographed frames or the use of computer software.
  • Architecture & DesignThe use of design for practical constructions including buildings, public spaces, interiors, furniture, clothing, typography, and graphics.
  • Artistic ActivismPractices that seek tangible change in social, political, environmental, or economic conditions.
  • Augmented RealityAn artwork that uses responsive technology to integrate images into the user’s real-world view.
  • Bio ArtWork involving living organisms and life processes.
  • Circus ArtsClowning, acrobatics, stunts, trapeze and balancing feats, juggling, magic, and other object-manipulation.
  • ComedyPractices that use humor to consider social norms and challenging topics.
  • CraftArtwork created by hand with a skillful technique or methodology.
  • Cultural OrganizingPractices that mobilize community members and reflect their cultural expressions.
  • DanceA live performance following the movement of one or more bodies.
  • Dance FilmAn artwork capturing movement that is staged and performed for camera.
  • Data VisualizationA graphic interpretation of facts or statistics that presents new ways of understanding information.
  • Digital MediaA blend of technology and content that is often responsive, and delivered on an electronic device.
  • Documentary FilmCreative nonfiction that uses moving images to question or expand the notion of truth of an actual event, era, or life story.
  • Drawing & IllustrationVisual art that uses line to create an image with dry or digital media.
  • Ecological ArtA practice that directly engages natural ecosystems and processes, often to interrogate relationships between the environment and its inhabitants.
  • Experimental FilmA film project that re-evaluates cinematic conventions and explores alternatives to traditional narratives or methods of working.
  • GamesA digital or analog activity with an established set of rules involving skill, chance, or endurance.
  • Graphic NovelA text that uses images to advance its narrative structure.
  • HardwareA project creating the mechanical equipment necessary for conducting an activity, distinguished from the theory or software that make the activity possible.
  • Hip HopUrban cultural practices encompassing rapping, DJing, b-boying/b-girling, beatboxing, and graffiti.
  • InstallationAn artwork comprised of multiple parts that create or alter a physical environment.
  • Internet ArtArtwork that uses the internet as a medium and distribution platform.
  • Literary FictionWorks of imaginative prose such as novels, story collections, or those cast in hybrid forms.
  • Literary NonfictionProse works that include narrative nonfiction, cultural criticism, essay, memoir, and work cast in hybrid forms.
  • MultimediaArtwork that blends multiple interfaces such as video, sound, text, or interactive content.
  • Multimedia PerformanceA live performance created with multiple interfaces such as video, installation, and interactive or immersive elements.
  • Music CompositionThe writing and production of an original song or instrumental music piece.
  • Music PerformanceA live performance of an original score.
  • Musical Theater>A staged performance that expresses ideas and emotions through the integration of theater and vocal performance.
  • Narrative FilmA film that tells uses characters and a plot to tell a story.
  • OperaAn extended dramatic composition in which all parts are sung with instrumental accompaniment and typically include arias, choruses, and recitatives.
  • PaintingA primarily flat object covered with pigmented media or other tactile materials.
  • Performance ArtA performance that integrates various live and static arts including acting, poetry, music, dance, painting, video, and sculpture.
  • PhotographyImages created using lens-based technologies.
  • PoetryWritten or spoken literature that uses aesthetic and rhythmic qualities of language to engage meaning.
  • Public ArtA project in any media that has been planned and executed with the intention of being publicly accessible.
  • PuppetryAn inanimate figure in movement manipulated by human control.
  • SculptureA work of art that operates in three dimensions.
  • Social PracticeA genre of participatory art which often focuses on the engagement of individuals, communities, institutions, or a combination of these.
  • SoftwarePrograms used to direct the operation of a device for storing, processing, transmitting, and displaying data.
  • Sound ArtAudible work that does not follow the conventions of music or voice recording.
  • Spoken WordPoetry with roots in oral traditions and performance, characterized by rhyme, repetition, and word play.
  • TheaterA project that is presented through a live, dramatic performance.
  • Traditional ArtsBased in the cultural life of a group sharing an ethnic heritage, language, religion, occupation, or region; often learned orally or by emulation.
  • Video ArtA moving image created independent of cinematic and theatrical conventions and often shown in a visual arts context.
  • Virtual RealityVisual technologies that immerse the user to alter their senses and perceptions.